Dwarf Military
Tier 1 | Tier 2 | |
Yeoman | Spearunit |
Halbardier |
---|---|---|
Most Dwarven cities maintain a set of Yeoman to keep the city safe from harm. When acting as a divisional commander, this unit imparts an additional +5% bonus to the Phalanx Formation skill. |
The last thing a charging mounted Orc wants to see is a unit of Dwarven Halbardiers blocking their way. Oftentimes it is the last thing they see… When acting as a divisional commander, this unit imparts an additional +5% bonus to the Close Quarter Penetration skill. |
|
Axman | Infantry |
Stalwart |
The day a Dwarf gets his handaxe is the day he considers himself an adult. Dwarven Axmen are legendary heavy infantry. When acting as a divisional commander, this unit imparts an additional +5% bonus to the Interlocked Shields skill. |
For every score of axmen that dream of becoming a Stalwart, maybe one might gain the honor. There is no more fearsome military unit on two feet. When acting as a divisional commander, this unit imparts an additional +5% bonus to the Bloodlust skill. |
|
Slinger | Ranged |
Crossbowman |
Dwarven Slingers hurl perfectly smithed iron sling bullets, killing enemies as they approach their armies. When acting as a divisional commander, this unit imparts an additional +5% bonus to the Tortoise Formation skill. |
Relying on brilliant Dwarven engineering, crossbows in the hands of experienced Dwarven Crossbowmen can punch straight through plate armor. When acting as a divisional commander, this unit imparts an additional +5% bonus to the Concentrated Fire skill. |
|
Packsman | Cavalry |
Runerider |
Dwarven Packsmen ride their hardy mountain mules - who seem to be just as tough as they are. They prefer to dismount when they reach the battlefield, acting as dragoons. When acting as a divisional commander, this unit imparts an additional +5% bonus to the Square Formation skill. |
Runeriders are comprised of wild Dwarves from the mountain reaches who ride warhorses of astonishing size and ferocity. When acting as a divisional commander, this unit imparts an additional +5% bonus to the Charge skill. |
|
Battery-tower | Siege Engine |
Ballista |
The Battery Tower is designed to be wheeled close to the defender's walls, protecting the troops inside. Once flush against the wall, the attackers inside the tower can smash the walls with pickaxes, bore holes and tear at the blocks supporting the wall, weakening it considerably. | In this advanced torsion-powered Siege Weapon, a vast bundle of bowstrings are drawn back with winches, storing the energy to fire the projectiles. The Ballista throws heavy bolts over the walls, destroying buildings on the other side. |
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