Orc Military
Tier 1 | Tier 2 | |
Kobold Cohort | Spearunit |
Clan Guardsman |
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An undefended Orc city is known as "dinner". Young Orcs keep this from happening by banding together to defend their cities in Kobold Cohorts. No basic spearmen are better. When acting as a divisional commander, this unit imparts an additional +5% bonus to the Phalanx Formation skill. |
After collecting your first twenty scalps, you are elegible to challenge a Clan Guardsman for his place. This practice quickly creates an incredibly elite corps of Orcish spearmen the likes of which are not seen in any other races. When acting as a divisional commander, this unit imparts an additional +5% bonus to the Close Quarter Penetration skill. |
|
Fang | Infantry |
Fist |
Fangs are your quintessential Orcish warrior - armed with a scimitar and ready for blood. When acting as a divisional commander, this unit imparts an additional +5% bonus to the Interlocked Shields skill. |
If you see a horde of black armored soldiers approaching with a white fist on their shields, run... It's the smartest thing to do. When acting as a divisional commander, this unit imparts an additional +5% bonus to the Bloodlust skill. |
|
Clanguard | Ranged |
Death Dealer |
Clanguards practice for months throwing their accurate javelins at targets. Then they move on to throwing them at other races… When acting as a divisional commander, this unit imparts an additional +5% bonus to the Tortoise Formation skill. |
Death Dealers have reached a level of javelin mastery that enables them to use their specially designed javelin throwers, traditionally made out of the femur of an Elf, to hurl their poison tipped darts hundreds of feet with deadly accuracy. When acting as a divisional commander, this unit imparts an additional +5% bonus to the Concentrated Fire skill. |
|
Wolfrider | Cavalry |
Death Pack |
Orcs have long tamed beasts to act as mounts in battle. Fear two things about these troops: The scimitars of the Orcish rider and the jaws of the mount. When acting as a divisional commander, this unit imparts an additional +5% bonus to the Square Formation skill. |
A particular breed of enormously fierce horses exists deep in Orcish territory. Only the elite of the Orcish army are honored by being allowed to ride these fearsome creatures, forming the dreaded Death Packs. When acting as a divisional commander, this unit imparts an additional +5% bonus to the Charge skill. |
|
Tortoise | Siege Engine |
Trebuchet |
The Tortoise is a roof-protected ram, swung on cables by the troops inside, smashing itself with great force against the defensive walls and weakening them with every blow. | The trebuchet uses a gravity-powered counterweighted arm to propel a stone or other projectile towards a target. The sling and the arm swing up to the vertical position, where, assisted by a hook, one end of the sling releases propelling the projectile towards the target with great force. |
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